Integrated Modding Tools



Ver2.08 will be released on Jpril 12, 2024.

DOWNLOAD

Ver2.08 has been released.
When you download and extract it, the following files and folders will be created.



This is the main program of this tool group.
It has a mechanism to call various subprograms to the SUB folder.
This is an enhanced version of the previously released ITEM TABLEEDITOR.
Share data files with ITEM FUNCTION EDITOR.
This is an editor that changes the functionality of items.
This is newly added in Ver2.07.
See MANUAL for details.


Ver2.08 realizes the following functions.
.

FUNCTION
NOTES
1 ITEM TABLE EDITOR You can change the arrangement of items.
2 ITEM FUNCTION EDITOR You can change the functionality of the item.
3 CAMREA INDEX EDITOR You can change the shape of the camera divider.
4 CAMERA WORK EDITOR You can change camera movement.
5 EVENT SCRIPT ANALYSIS FUNCTION Scenario event script files can be automatically analyzed and output to a TEXT file.
6 SCENARIO MESSAGE OUTPUT FUNCTION Outputs messages used in the scenario to a text file.
7 CHANGE THE STARTING POSITION You can change the starting position for each room.
8 CONNECTION ROOM FUNCTION You can change the connections between rooms.
9 ENEMY EDITOR You can edit enemies.
For example, it is possible to increase or decrease the number of zombies, or change their abilities.
10 ENEMY RESPAWN EDITOR You can change the conditions and location of enemy respawn.
11 RTP FILE EDITOR You can change the position of the zombies as they move from room to room.
For example, it is possible to change the position pattern of zombies when the player moves into a room.
12 WALL EDITOR It is possible to change the position of the wall.
However, unfortunately this feature is incomplete.
13 ITEM POSITION EDITOR You can change the coordinates of items.



CAUTION

Ver2.07 mainly added the following functions.

- Added item function change editor
- Added item coordinate change editor
- Change item placement editor functionality enhancements

Along with this, the overall I/F has changed and the folder structure has also changed.
In Ver2.07, the same data file as the product is stored as the initial state.
If you changed item placement or camera coordinates in a previous version, or if you want to use this tool to modify files that were modified by mods, copy your edited files to the following folder: need to do it.


FILE
SENARIO
ID
FOLDER
FILE1 Outbreak r001 DATA\FILE1\NETBIO00.dat\[r001.afs]
Below Freezing Point r035 DATA\FILE1\NETBIO00.dat\[r035.afs]
The Hive r028 DATA\FILE1\NETBIO00.dat\[r028.afs]
Hellfire r002 DATA\FILE1\NETBIO00.dat\[r002.afs]
Desicions,Desicions, r041 DATA\FILE1\NETBIO00.dat\[r041.afs]
FILE2 Training ground r020 DATA\FILE2\NETBIO00.dat\[r020.afs]
Wild things r040 DATA\FILE2\NETBIO00.dat\[r040.afs]
Underbelly r010 DATA\FILE2\NETBIO00.dat\[r010.afs]
Flashback r026 DATA\FILE2\NETBIO00.dat\[r026.afs]
Desperate Times r015 DATA\FILE2\NETBIO00.dat\[r015.afs]
End of the road r004 DATA\FILE2\NETBIO00.dat\[r004.afs]
Elimination1 r029 DATA\FILE2\NETBIO00.dat\[r029.afs]
Elimination2 r030 DATA\FILE2\NETBIO00.dat\[r030.afs]
Elimination3 r027 DATA\FILE2\NETBIO00.dat\[r027.afs]
Showdown1 r021 DATA\FILE2\NETBIO00.dat\[r021.afs]
Showdown2 r022 DATA\FILE2\NETBIO00.dat\[r022.afs]
Showdown3 r023 DATA\FILE2\NETBIO00.dat\[r023.afs]


The files referenced and modified by this tool group are listed below.
FILE
Related functions
NOTES
item0xx.dat
ITEM FUNCTION EDITOR
ITEM TABLE EDITOR
ITEM POSITION EDITOR
This file stores item function definitions for each scenario, item coordinates and angles, etc.
item0xxxxx.tbl
ITEM TABLE EDITOR This is a file group that stores information about the placement of items for each scenario.
e0xx.emd
ENEMY EDITOR Contains information on enemy placement for each online scenario.
sgl_e0xx.emd
ENEMY EDITOR Contains information on enemy placement for each offline scenario.
r0xxxxxx.rdt
CAMREA INDEX EDITOR
CAMERA WORK EDITOR
EVENT SCRIPT ANALYSIS FUNCTION
A group of files that store detailed information about each room.
Camera work information and event information for each room are stored.
w0xxxxxx.bin
WALL EDITOR Contains information about the "walls" that indicate the shape of the room.
r0xx.evb
EVENT SCRIPT ANALYSIS FUNCTION Event script information for each scenario is stored.
r0xx.sgl
EVENT SCRIPT ANALYSIS FUNCTION Stores event information for each room that can be accessed offline.
rxx.epp
ENEMY RESPAWN EDITOR This is an information file for when an enemy revives and reappears.
For scenarios where enemies do not respawn, this file will not exist.
rxx.rtp
RTP FILE EDITOR Zombies, Hunters, Tyrants, Thanatos, and Elephants may move around the room.
This file stores the moving position of the room at this time.
Depending on scenario, this file may not exist.








inserted by FC2 system